AI Insights · Timothy · July 2024
Top 5 Roguelike Games on iOS in Brazil: Q2 2024 Performance
Discover the performance trends of the top 5 roguelike games on iOS in Brazil during Q2 2024, including downloads, revenue, and weekly active users.
During the second quarter of 2024, the top five roguelike games on iOS in Brazil showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their trends:
Revenue: This game peaked at $31.7K in the week of April 8 but experienced a downward trend, ending the quarter at approximately $7K.
Downloads: Starting strong with 4.8K downloads in early April, there was a significant decline, hitting a low of 237 downloads in early June, before slightly recovering to 516 by the end of the quarter.
Weekly Active Users: Active users increased from 22.3K to a peak of 29.7K by the end of June, showing a positive growth trend.
Revenue: The game saw fluctuations, with a notable peak of $32.9K in the week of June 10.
Downloads: Downloads reached a peak of 4K in late May, with a dip towards the end of the quarter, closing at 1.3K.
Weekly Active Users: Active users remained relatively stable, fluctuating around 27K to 31K throughout the quarter.
Revenue: Revenue peaked at $20.8K in late April, followed by a decline, ending at $15.9K in the final week of June.
Downloads: Downloads saw a peak of 4K in early April, but significantly dropped to around 136 in early June, with a small recovery to 2K by the end of the quarter.
Weekly Active Users: Active users experienced fluctuations, peaking at 10.7K in mid-April before a decline, and then rising to 9.7K by the end of June.
Revenue: The game saw a peak revenue of $26.3K in mid-May, followed by fluctuations and ending at $13.2K in late June.
Downloads: Downloads peaked at 5.7K in mid-May, with a decline towards the end of June, closing at 2.9K.
Weekly Active Users: Active users peaked at 18.4K in mid-May and saw a steady decline, ending at 14.7K by late June.
Revenue: Since its release in mid-May, the game experienced a revenue peak of $23.8K in early June, ending the quarter at $14.6K.
Downloads: Starting with 1K downloads in mid-May, the game saw a declining trend, ending with 325 downloads in the last week of June.
These insights provide a snapshot of the dynamic performance of these top roguelike games in Brazil. For more detailed analytics and insights, visit Sensor Tower.